Through a Lens

30/04/2019 Briefing 

“Cinema is a technologically mediated dreamspace, a way to access, a portal to the numinous that unfolded in the fourth dimension, so cinema became sort of a waking dream where we can travel in space and time, where we can travel in mind. This became more than virtual reality, this became a real virtuality”(Jason Silva, TV personality, storyteller, filmmaker”

This is the third part of illustration practices methods and processes. In the previous two projects we firstly explored the 2D and 3D dimensions. In this project ‘through a lens’ we are entering the fourth dimension called ‘time’. In this project, we have to explore digital media, and lens-based technology in order to make our work move in time and space.

The brief for this project is to understand the idea of time and how it flows. While considering looped narratives, and how time runs backwards as well as forwards, how it can jump in different times and parallel worlds and multiverse. By using this idea, we are asked to pick out something either the project or something that inspired us from our previous two projects ‘Hybrid forms’ or ‘Hand and Eye’ and adapt them into an animation or apply augmented reality to it. The idea can be taken from illustrations, research, concepts and rework them into something new. We are asked to focus on decision making- and how this can be improved.

The methodology of this project are film and tv for case studies on the idea of time. We can also use the rotation of illustrator workshops to help us throughout this process.

The aim of this project is to use lens-based working methods to create moving images by using various techniques like stop motion, animation, frame by frame photoshop, blender.

The possible outcome is either ONE of those: 

-applied augmented reality which is documented clearly as a video, uploaded to Vimeo/youtube and linked to my final pdf

-a 20 seconds animation, uploaded to Vimeo/youtube and linked In final pdf

-both of the above combined; augmented reality and an animation together.

 

First task 30/04/2019

Step One

Think back to your Hand and Eye and Hybrid Forms projects. Take a step back from them and consider the parts that you found the most interesting and want to develop further, this could be a specific typeface, the idea of performance, a culture you encountered, a theory or idea, something from the reading list,a song, musician or designer. Note down or sketch 6 of these things below to create new starting points.

– working with insulation spraying foam
– artist Dan Lam
– The idea of expanding/growing in time like insulation spraying foam
– Hand and Eye: the idea of music with imagery
– gooey/slime shapes taken from the sculpture from Hybrid Forms

Step Two

Take these 6 starting points on a journey, consider how they could change through time and how they change if you add movement to them. For example, if you are interested in a frame from your Hand and Eye storyboard that depicts an icecream, think about how it would melt. If you researched a sculpture artist, consider how their sculptures could come to life. If you filmed a dance performance and recorded this, consider what the dancers might look like in dif- ferent times or a parallel universe. The goal is to generate narratives and concepts that move in space and time.

 Augmented reality TEDx Talks by John Werner
Augmented reality is not virtual reality. Augumented reality was seen in milartiary has invented in helmets where you can fly and you can get digital information
08/05/2019 Blender:Sculpting Introduction
I decided that I want to try Blender programme to create my animation. I decided to sign up for two inductions. In this induction I have learned how to sculpt in Blender, what options I have and how I can use different brushers to create different effects that can help me in my animation.
10/05/2019 Blender: Shaders and materials
Making Gif on photoshop 
To experiment with moving image, and experimenting with
gif-

Animation workshop 3rd May 2019
This workshop has focused on preparation and planning for animation. Learning about storyboarding and creating frames for animations. Planning is very important because creating animations might be the most time consuming part of it, therefore being focused at the beginning helps a great deal. Storyboard should included keyframes; rough sketches, movement arrows and directions what will go first and last, descriptions of what is going on and how many times each frame should be re-drawn different times. Any technical specifications and information about sound and audio would also help while planning.
A style frame is a fully finished version of one or two frames. This will help to reference all our frames, and we can get an idea of what will be going on.

 

Animation Guided Studio 7th May 2019
Artist Dan Lam:
Huge inspiration for me was the artists Dan Lam; who makes her sculptures with foam materials and materials to build up volume. She uses different materials and when they react; they expand. I am hugely inspired by her colour pallet, and how perfectly the sculptures stop to create this slime shape.
dan lam

Nicheldeon super slime studio advertisement inspiration:

 

Huge inspiration for me was the Nickelodeon slime studio toys commercials.

 


Wasting time:

My animation idea comes from something that I have been always drawing, and its the gooey pattern, you can pretty much see it somewhere around in all my illustrations works; for example in the hybrid form sculpture I also used it, as well as in the hand and eye narrative story. I have been always inspired by this kind of gooey/slime/dripping pattern, I have always loved drawing it because it is very satisfying for me. In a way that it’s kind of addicting.I can draw it all the time because it calms me down.

I have looked at the idea of satisfaction, and how our brain works when something in a way is oddly satisfying for us. Its this feeling that taps into our subconscious urge to what the specialists can say feels ”just right”for our human mind. Its the feeling of excitement and in a way sensation that increases when we put certain things in order. In a world full of chaos, confusion and decision making, its those oddly satisfying moments that put  control and stops time in our life and can make us feel calmer. By

People with Obsessive compulsive disorder OCD, often have very obsessive thoughts that can cause anxiety and discomfort, these thoughts often drive them to do something over and over again like arranging everything to be in their place, cleaning, checking if  everything is closed. For them; looking at videos like this can be very sensational, and helps process thoughts and visual images clearly.

satisfaction

 


One to One Tutorials Friday 10th May 2019

The Uncanny AND THE abject body: taboo body-ly things 

Hyper reality/hyperrealism 

What your practice is/ concept generation

Concept as illustration 

Who is my audience 

ASMR audio; visual therapy; what gives you satisfaction; 

Slime alien egg; look into psychology of what makes 

Adreaswananerstated; repetition. 

Playing/therapy 

Research Bathroom:

Blender experimentations:


Final Critique